
Originally Posted by
Mathman
There may have been some "history" in preliminary versions of the CoP, but as far as I can recollect it went something like this.
Each of the triple jumps was worth haslf a point more than the next easiest, so it went like
3T = 4,0, 3S = 4.5, 3Lo = 5.0, 3F = 5.5, 3Lz = 6.0.
But the triple Axel was regarded as much more difficult, so instead of getting 6.5 points they pegged it at 7.5. A quad toe was even harder, so it got 9.0.
Thus it was recognized from the beginning that these jumps were way ahead of the other triples.
The double Axel was regarded as quite a bit easier than any triple, so it got only 3.3 base value.
After the 2008 season, I believe, they revisited the base values and decided that there should be an even bigger gap between the other triples and the triple Axel. The base value of the triple Axel was raised to 8.2 points, making it worth 2.2 points more than a triple Lutz and closer to a quad. But since the quad is harder yet, they also raised the value of a quad toe to 9.8. This maintained (almost) the reletive difference between a 3A and a quad, but separated those two jumps even farther from the "mere triples."
In fact, they decided that the triple Axel, with its three-and-a-half revolutions was more like a junior quad than a super triple, so now they list the 3A with the quads, with the 3A being the lowest.
To be consistent, they then decided to put the double Axel in with the triples instead of with the doubles. So they pegged the double Axel at 3.5, then went up the list of triples by half-point increments as before. To make sure that skaters did not take undo advantage of this, they limited the number of double Axels allowed in a program to three.
So now the proposal from Elvis and others is, basically, do it again. Raise the value of the triple Axel another 7 tenths or so.
My personal opinion is that instead of doing this, the ISU will tackle the problem of combinations afresh. It is more difficult to do two triples in combination than to do the same two triples separately. It is more difficult to do a 2T/3T than to do a 3T/2T, yet the two combos receive the same base value. This is an area that needs attention, in my humble opinion.
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