Thanks for the reply. I knew about the changes but I thought they were pretty fair, and I hardly thought they indicated that the system now privileged difficulty over quality. I mean, there's so much danger of under-rotation on difficult jumps still that it seems still pretty unrewarding to do them. Look at Mao's triple-axel. If she under-rotates, the base value goes down to 6.0 and there's always some unnecessarily harsh minus GOEs, so her under-rotated triple-axel is still barely more than a double-axel.