IMHO there should not be any points given for transitions that make you miss the jump. First things first.Originally Posted by Bartek
1. A few turns leading directly into a 2Lo, not 3Lo.
2. No transitions on the entry to 2A+3T-- she landed it!
4. Long and simple entry into 2fLz, not 3Lz.
5. Just one turn into 1S, not 3S.
"7. difficult entrance with steps and very short set-up into 3F+2Lo+2Lo(tano arm), simple exit." -- Um, am I watching th wrong performance? I saw only a 2F, np combo, no Tano.
So my question is, what is the point of all these transitions into jumps if you don't follow through by doing the jump? Why would the CoP take it into its curious head to reward such a thing?
That you for that compilation. I intended to comment at the time, but the thread moved on before I got to it.Originally Posted by Wally Lutz
I actually like Suzuki's classic textbook jump entries. I do not think it adds anything of value to the program to twitch back and forth a few times before jumping -- especially if the twitching makes you miss the jump.
I think it is a flaw in the CoP to award irrelevant ornamentation over solid technique.