2) Second, bullet 2 clearly states "movements immediately preceding element' that means, movements that come before the jump, so your explanation that it describes the flow out and how quickly the skater *returns* to the program are completely at odds with the bullet.
Furthermore, flow in and flow out of the jump are already addressed in bullet 6 on the ISU document: http://www.usfsa.org/content/ISU%201...02012-2013.pdf
1) unexpected / creative / difficult entry
2) clear recognizable steps/free skating movements immediately preceding element
3) varied position in the air / delay in rotation
4) good height and distance
5) good extension on landing / creative exit
6) good flow from entry to exit including jump combinations / sequences
7) effortless throughout
8) element matched to the musical structure
No, I didn't lump them together at all. I quoted the ISU document, bolded the bullets, and then separated them according to how I wanted to disucss them. I wanted to discuss 1 and 2 together because I found them to be too similar (easy conflated, and easily conflated with the wording of the T/L component). At the end, I also reiterate their separateness. This is what I said after showing my revised list of bullets:I'm not sure it is fair to lump them into one bullet point as you have.
In the first part, I'm saying "you could include" the creative/difficult/unexpected entries bullet, but only so long as it's the technical panel deciding what qualifies as such (because remember, the judges are not supposed to be hemming and hawwing about what is difficult or not, they are there to judge one thing alone : quality of execution = whether it's a single axel or a triple axel/difficult entry or easy one = their job is to grade execution, not determine difficulty).and depending on how you define this, you could include:
creative/difficult/unexpected entries and exits
and I'd probably drop this one, if there's no real difference compared to the previous one:
clear recognizable steps/free skating movements immediately preceding element
In the second part, I'm saying "if there's no real difference between bullet 2 and bullet 1, then I would probably drop bullet 2" simply because it's redundant (you're saying exactly the same thing twic, ergo giving points twice. Redundant criteria and bullets like this are bad because they end up distorting the score).
It's okay I like YuliaIll drive you crazy with Yulia talk sorry but she is my passion here and I know her programs best.
Hmm, now you seem to be confirming my initial thought that "attack" is the confident and aggressive approach to a jump for good execution (rather than what you explained about bullet 1 -- that attack is "unexpected/creative/difficult entry). I don't deny that having "good attack" is necessary to execute a jump well, but I'm not sure if it actually falls under the category of "technique", which is what the judges are supposed to be evaluating.She can get both of these on her wonky little 2a. Compared to the rest of the field she attacks the 2a quite fearlessly.
I will look at videos of this, but in the meantime, I hope you can see my concern about the redundancy of all of this -- it not only makes it easier to cheat, but harder to judge as well (imo).Probably the quickest set up among all the girls...zero hesitation. In the SP she lands it and and immediately executes elements/transitions that can be perceived as flow and added difficulty.