Since it's the off season, might as well have a nerdy CoP discussion What rule changes would people like to see?
I think quads are undervalued still. If a triple jump is around 3 times the value of a double, then shouldn't quads be around three times the value of a triple? So if a triple toe is worth 4.1 then a quad toe should be worth around 12.
Another thing I would like to see is GOE that is based directly on the base value of the element. For example, each point of GOE could instead be a percentage of base value, like 12%. So +3 GOE could = 36% of base value, +2 = 24%, etc. This is simple and would get rid of needing that irritating Scale of Values table.
This would also have the benefit of increasing GOE for combo jumps. It makes zero sense for a difficult 3-3 combo to get the same GOE as a 3 toe. In 2010, there was an ISU proposal for a 10% bonus for combination jumps, but apparently they couldn't decide how to prevent people from taking advantage of it by doing 3-1 or 2-2 combos. With GOE based on BV, it would reward difficult combos while not doing so for easy combos.
I think quads are undervalued still. If a triple jump is around 3 times the value of a double, then shouldn't quads be around three times the value of a triple? So if a triple toe is worth 4.1 then a quad toe should be worth around 12.
Another thing I would like to see is GOE that is based directly on the base value of the element. For example, each point of GOE could instead be a percentage of base value, like 12%. So +3 GOE could = 36% of base value, +2 = 24%, etc. This is simple and would get rid of needing that irritating Scale of Values table.
This would also have the benefit of increasing GOE for combo jumps. It makes zero sense for a difficult 3-3 combo to get the same GOE as a 3 toe. In 2010, there was an ISU proposal for a 10% bonus for combination jumps, but apparently they couldn't decide how to prevent people from taking advantage of it by doing 3-1 or 2-2 combos. With GOE based on BV, it would reward difficult combos while not doing so for easy combos.