But give suitable reward for landing high risk elements well.
Isn't that what the base values are for?
But give suitable reward for landing high risk elements well.
Isn't that what the base values are for?
In my opinion, a failed jump gets ZERO points. If you can't handle a jump and fall then you didn't 'have' the jump at that moment. Why should someone get credit for something they had no control of? That's the easiest solution, and just adding a bigger GOE spread won't help for the reason I stated above.
Have you considered that, even if you penalize falls more, skaters will still plan quads and pop them into singles or doubles if it doesn't feel right during competition, instead of your hypothetical assumption that they will plan clean triples? Would you rather see popped jumps or falls?
I would rather see popped jumps than falls. They don't take you out of the program as much as someone banging their head or backside on the ice. Or stumbling around like with really bad landing. I don't understand the belief that if you penalize falls, skaters will just do easy routines. Skaters will still try to one-up each other in order to gain competitive edge. That's what happens in sports. The technical content was only dumbed-down a few generations ago because of the ordinal system and propping up skaters from certain federations. The more fair the competition is, the more people will take risk because they will benefit from the reward. Unlike the old days.
I don't think it's good idea. We don't want someone like Evan Lysacek winning gold again just because he landed easier jumps..
I would tend to believe that changing the incentive towards popping rather than completing the rotation and falling could discourage developing skaters (i.e., not our Yuzurus, Nathans nor Shomas) from learning to put good quads out in competition, thereby stagnating the development of the technical side of FS overall.
I don't think it's good idea. We don't want someone like Evan Lysacek winning gold again just because he landed easier jumps..
I feel like the punishment now is high enough. People need to get points for going for things, and I think the rumoured quad BV reductions if implemented well should be a good mix of everything. Take for example Boyang’s skate last night. It was overall very strong but there was one fall, on a quad in the second half of his program. Falling in skating is something that’s unavoidable ESPECIALLY at levels where skaters are pushing themselves to develop new tech content and at lower levels especially this really would just be too harsh. Skaters wouldn’t go for hard elements and the men would at the top level MAYBE go for 2-3 quads, because the risk wouldn’t be worth it and then we’d lose so much of the unpredictability, and see people without quads suddenly winning everything because they aren’t going for hard technical content. One thing that I think also could work would be expanding the deductions for MULTIPLE falls (ex 2-4) in a program, but the system would also have to penalize messy/flawed landings more.
During the Olympic commentary tonight, Johnny Weir said something most of us would agree with: falls needed to be penalized more severely so that skaters are not receiving more points for falling on harder jumps than they get for successfully landing easier jumps.
If you take more risk
AND
you land the jump...you get the big reward.
If you take more risk
AND
you don't can't land the jump. You didn't earn the points. Do something you are capable of landing successfully.
What kind of scoring adjustments do you think are needed by ISU moving forward?
I would suggest automatic downgrade plus all -3 GOE plus 1 point deduction.
You go for it because you get the higher score if you hit it. I wouldn't say a 3Axel fall deserves less points than a mediocre double axel, and we do see many mediocre double axels from the ladies, but a really good double axel should still be scoring higher.