The sideways position in the sit spin was cool, but the fact that she lost speed in the next position speaks to something everyone is doing with CoP - holding spin positions for 8 revolutions to gain a "level" even though holding the position that long usually doesn't look great and actually just hinders the spin because speed is lost. It's a CoP problem in general - yet another example of the system forcing programs to look uglier simply for the sake of making a move slightly more "difficult". Except, really, it doesn't make the program more difficult. When you waste that much time doing technical elements, it leaves you with less time to actually skate across the ice and display your edge quality and other skating skills and figure out movements that interpret the music.
I'm like to critique fairly and accurately. If something deserves a 1-star review, it's dishonest to not provide a 1-star review. There's no point in covering a piece of poo with candy sprinkles or tying it up in a bow.