When are the GP predictions due in by?
When are the GP predictions due in by?
When are the GP predictions due in by?
Entry list: http://www.isuresults.com/events/fsevent00051558.htm
The first segment of the competition starts at 4 PM Friday, Nov. 7. (12 AM Pacific Standard Time/3 AM Eastern Standard Time/8 AM Greenwich Mean Time/5 PM Japan Standard Time), therefore the deadline is 3 PM, Friday, Nov. 7 local time (11 PM, Nov. 6 PST/ 2AM EST/7AM GMT/4PM JST)
For other time zones, here's a time zone calculator.
Meh, I have been meaning to check for me anyway.
I do have a question. If a skater wanted to add an extra jump at the end of their program for the hell of it that would violate Zayak, would there be any penalties beyond the jump not counting as a jump (this assumes that they managed to actually do their other stuff of course)?
I am kinda envisioning a scenario where a skater maybe want to be the first to do something, say a quad axel, but does not want to risk it as part of the jumps they get credit for. So they skate their program, complete their jumping passes, then has the super human energy left to toss in the quad axel at the end. Sorta a Surya Bonaly back flip only a move that is legal. Would they get any sort of penalty for too many jumps? Or blatantly violating the rules? Would it count as having been completed? What would happen if they fell on the invalid element, do they still get a deduction? Seems odd to have a deduction off of something that is getting zero points.
A fall is a deduction no matter what and no matter how it happens and no matter if it's on an element or not on an element or on an invalid element. If you fall, it's minus a point.
I don't really know the answer to the rest.
Thx...sorry but I'm very swamped at work so I have no time to comb thru the threads
I am pretty sure you can do extra jumps at the end with no penalty except just that they don't earn any points. Conceivably they could even enhance the choreography. I also believe that a skater could do something cool like 4 double Axels in a row, with the first two counting as a sequence and then two more just for fun, or something like that.
I think I can get this started, at least
Finally, yes, the body position that yields the smallest rotational moment of Inertia about the axis of rotation, with the smallest moments of rotational inertia about axes perpendicular to the axis of rotation, should yield the fastest and most stable rotation.
Also remember that the skater needs to land on one foot -- the right foot for counterclockwise jumpers -- so the air position that anticipates that landing is better than one with comparable speed of rotation with the weight centered over the other foot or between the two.
. . . so um this is awkward. . . I was about to post the Charlie Tickner performance that has some jumps and type of jumps we don't see anymore. . . then realized you were the one that posted it. So ummm yeah. Another good example of stuff that would be fun to revive. The delayed axle and Arabian seem like things they could allow as a "difficult entry" to a spin for instance. Sorta like a flying camel entrance but this instead. I would think some skaters could pull that off.
I like the idea of something like that, ending with a long sequence like 2flip-1/2loop-2sal-1/2loop-2sal if it made sense with the music. Unfortunately, if you already have a good program going, why add an extra jumping pass that you could mess up on? (even if they're doubles) And it's not the 80s or early 90s anymore, and if your last pass is a slew of doubles it might give the impression you're exhausted and deflate the program. Or if not a jump, maybe we will finally be able to see a program end with a simple scratch spin, which gets no credit anymore under COP anymore but if done well can really put an exclamation point for the program. I would bet you'd get penalized for adding an extra element, because otherwise why wouldnt someone do that by now?
If a skater does three spins that meet the freeskate spin requirement (one combo spin, one spin in one position, one flying spin) and then does a fourth spin after all three spin boxes are filled, then the fourth spin would get called and get asterisked and earned no points. There would be penalty.
Dumb question what is the difference between a wally and a toe loop or are they the same. Obviously the wally must be seen as the same as something or there would be another triple option and someone would have used it to get around the Zayak rule and get more jumps in.