I understand how IJS works probably better than most, and I knew what I was thinking about with gradiated or more negative GOEs. Specifically, I am thinking about a situation where there was a wrong edge take off that ended up with a hand down and then flipped out of. That gets a -3 GOE when there should actually be -4 or -5 in this situation. If each was worth a -0.5 on a gradient scale, that would be -2.0 or -2.5 versus a -3 for a fall (to reduce the difference between something with a couple errors versus an outright fall which seems to PO the casual fan more than anything

)
True . . . so you're thinking that a jump that earns -5 on the gradient scale for cumulative errors but no falls would be penalized the same as one with -3 but no fall now (with additional loss of points for downgrade/underrotation calls if applicable)?
For #2, I was thinking specifically that maybethe guys near the top would skate a little less to the edge of their ability from a transition/interpretation standpoint (maybe lose .25 or .5 point in the TR or IN score) but have less falls or visible errors.
I'm not sure that would be a good thing, at least from my personal point of view. I'd rather see them push the transitions and interpretation and scale back on the jumps a little. Big jumps are exciting, but complex skating is more interesting to me.
Not everyone agrees -- we can't please everyone since we don't all watch for the same things.
I also expect more falls in the fall season

than by the time Worlds rolls around, as the skaters are building up their familiarity with new programs.
Since I'm not a skater, my imagination can be wide of the truth: I assume every skater would skate to a program that showcases the best they can do yet still not far from their comfort zone. In other words, high-level skaters choose more difficult programs and lower-level skaters skate to easier ones, and the end result is: the fall rate remains about the same.
Yes, pretty much. With senior ladies short programs, it becomes a bigger issue because the rules require two different triples and a double axel, and many lower skilled senior ladies don't actually have the ability to rotate and land all those jumps consistently. If they're too old for juniors, either they quit or they compete senior without the required jump skills. So either they do easier jumps on purpose, take the mandatory -3, and stay on their feet, or else they try the required jumps and often underrotate and/or fall.
But my main point is that if the skaters are trying easier elements (easier triples only, or only doubles for average novice and below) then the base values of the programs will be lower, so the same fall deduction will have a bigger effect than it will have for the guys who start out with high base values by trying triple axels and quads.
Logically speaking, a fall is a fall, and its disruption to the artistic impression is equally there, no matter if it is done by a novice or a senior.
So if we want the penalty to be proportional to the value of the program as a whole, then mskater93's suggestion of using a percentage of the total score makes more sense than using the exact same deduction value for everybody.
It seems that the consensus in this thread is that there should be a larger absolute penalty for falls by the quad squad, because 1.00 doesn't make much impact against the rest of their scores.
What I'm saying is that if you want to raise the deduction at that level, don't raise it by the same amount at lower levels, because the deduction would take away a larger percentage of the score on lower valued programs.