- Joined
- Jun 21, 2003
I agree with ChrisH, DivaDes and Inloveagain about the GOEs.
I don't think the base value of the quad needs to be increased. The quad already has two extra bonuses built in, in addition to its high base value.
(1) A quad and a triple of the same kind of jump count as two different jumps for Zayak purposes. A skater without a quad thus has a harder time maxing out all of his jumping passes.
(2) The judges, being only human, tend to doubly reward the big tricks by giving more generous program compomnent scores.
But the idea of greater positive and negative GOEs for quads would encourage the skaters both to take the risk of trying a quad AND to work hard on the quality of the jump.
IMHO the easiest way to do it would simply be to give a percentage of the base value for each element. This could easily be built into the software and the judges would not have to do anything different. A reasonable percentage might by 25%, 50% and 75% corresponding to +1, +2, and +3 GOE.
Thus a quad toe (base value 9.0) would get 11.25 with +1 GOE and a whopping 13.5 for a truly outstanding effort with +2 GOE. This would make it well worth while to work on quality, and would discourage skaters from throwing it in just because they can complete the revolutions (a quad toe with -2 GOE would only be worth 4.5).
I don't think the base value of the quad needs to be increased. The quad already has two extra bonuses built in, in addition to its high base value.
(1) A quad and a triple of the same kind of jump count as two different jumps for Zayak purposes. A skater without a quad thus has a harder time maxing out all of his jumping passes.
(2) The judges, being only human, tend to doubly reward the big tricks by giving more generous program compomnent scores.
But the idea of greater positive and negative GOEs for quads would encourage the skaters both to take the risk of trying a quad AND to work hard on the quality of the jump.
IMHO the easiest way to do it would simply be to give a percentage of the base value for each element. This could easily be built into the software and the judges would not have to do anything different. A reasonable percentage might by 25%, 50% and 75% corresponding to +1, +2, and +3 GOE.
Thus a quad toe (base value 9.0) would get 11.25 with +1 GOE and a whopping 13.5 for a truly outstanding effort with +2 GOE. This would make it well worth while to work on quality, and would discourage skaters from throwing it in just because they can complete the revolutions (a quad toe with -2 GOE would only be worth 4.5).
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