To everywhere who is in the video making team:
Please do it if you can find the time for it. That would be incredible if there were other videos too.

I have been waiting for a video analyzis like this, for many, many years...but I thought to do a detailed analyzis AND and a video for it is such an unbelieveable amount of work that probably no one would have the time and effort to do it.
You did it and I still can't express with the right English words how grateful I am for this, because it is the best possible way to learn about the techniqual details, about steps and turns and bullet points etc. And it is not just that but the quality of the video is amazing, all my respect goes to the editor as well.
I'm currently watching it again, the whole video in slow motion, and I already learned more from this video than from anything else in the post months, or even years.
And please don't feel down whatever happened. The 1271 likes on the video in just two days says it ALL, really <3
:luv17: Thank you and everyone for the kind, kind words! I think the outpour of support coming out of that silly debacle yesterday is actually most encouraging to us. No I'm not about to leave FF over idiots
that said, they just reopened the thread with alll the old comments, good and the bad, deleted
but i learned my lesson on the edge, so lol, nope
Slow-motion will be out.. SEIMEI and Chopin would be very cool to do

there should be 48 hours each day
I think the collaborative time and effort brought together to do H&L was the coolest part. Yes it was a lot of work, but rather than anyone with too much time on their hands (sry couldn't help the jab at you-know-who

) I think we were simply smart about incorporating an efficient workflow + incorporating feedback as we went along

That was the only way it could have worked, since we're spanning multiple time zones and different personal schedules across Russia, Italy, China, US, etc. I've said this many times, but this fandom really is talented and resourceful.
(Also if other people are ever interesting at starting their own projects, happy to share the experience, etc)
Some little snippets, a little making of:
Wasn't having the footwork annotations follow the body such a good idea? That was Lys'! We originally thought we could slow down for the step sequence and leave everything else at normal speed, but it turned out Yuzu had even more packed footwork outside of the step sequence

Slowing down the whole thing felt like too much though, since we actually wanted people to finish watching the entire video. Then Lys suggested having the footwork follow the body as closely as possible, so that the eyes didn't have to flit back and forth between Yuzu doing the steps and the annotations in the bottom corner.
that really was so much work though because then I was not only manually putting in each text clip on the timeline, I was also positioning them to make sure for the duration they were on screen, they weren't blocking Yuzu's moving body too much
Because transitions is one of the strong points of Yuzu's choreography and Yuzuru's jumps, in addition to his ease, has always been lauded for entering directly from steps, we wanted to visualize just how many preceding steps and how packed they were. Hence the list of steps that almost ran off the screen and sometimes jumps ending up on a separate frame.
For the introduction, we were prowling the translation spreadsheet for choice quotes and translations

The sheer number of different languages available for WC LP was amazing! Again, could barely fit in my screen. I had so many favorites and I ended up maybe cutting 3/4 out because the "intro" became 2 minutes long.