Mathman said:
Good point about including falls on quads as part of your program. If you really took the scoring system to heart you could plan four quad-splats and really rack up the points.
Mathman, mathman, you gotta do the math
Let's say a skater can rotate two quads and puts the following down on paper: a 4Sal combo, a 4Sal solo, a 4Toe combo, and a 4Toe solo jumps. Not really all that realistic, since less than a handful of skaters have attempted both, but let's say the strategy is to fall on them, so that you never have to prove you can do them in combination. Then let's say you do the 3A/3T, 3Lz, 3F, and 3Lo, the hardest remaining jumps without repeating a third jump.
You'd receive, including fall deductions:
5.5 points for 4Sal combo "attempt" vs. 8.3 for a clean 3Lz/2T or 9.6 for a clean 3Lz/2T/2T or 9.8 for a clean 3Lz/2T/2Lo
5.5 points for 4Sal solo vs. 7.5 for a clean 3A
5 points for the 4T combo "attempt" vs. 5.8 for a clean 3S/2T or 6.0 for a clean 3S/2Lo or if the Lutz combo wasn't a 3/2/2, add 1.3 points for an extra 2T
5 points for the 4T solo vs. 3.3 for a clean 2A
then 11.5 for the 3A/3T, 6.5 for the 3Lz, 5.5 for the 3F, and 5 for the 3Lo.
The only jump that gets more points is the fall on 4T, at most a 1.7 differential if done in the first half of the program, and only if the 2A gets only base score.
It doesn't make sense from a points standpoint to fall on the quad more than once, if the skater can rotate the triple and land it cleanly. It doesn't make sense from a health standpoint to fall on the quad for 1.7 points. It makes sense from a "I'll prove to the judges that I'm a Man" standpoint only.