Do nothing.
This is not nearly as bad as it was in the frontloading era where there was literally no point to do a jump in the second half. Now there is the reward, but only Alina is attempting a full backloaded program in seniors, so this is not mainstream yet.
Is it a bad thing to penalise? No! I don't think everyone know exactly ISU's definition of balance.
I think it is more challenging to make a fully backloaded program look more interesting, especially in the free skate: the approach Eteri/Daniil did with Alina works for the most part because for the first half you have the choreography and the steps sequence to showcase what the skater is capable of, and then the jumps are timed with the music, so even though you have all of them in less than 2 minutes, they are more effective.
Though that program could be better and some of the backloaded programs they did for the juniors look more interesting to me. (Kostornaya's FS for instance)
Technically it is very difficult because you have to sell the program for the first 2 minutes without thinking about the jumps, and also it doesn't leave you time to recover from a fall, so in the end the reward should stay.
This is not nearly as bad as it was in the frontloading era where there was literally no point to do a jump in the second half. Now there is the reward, but only Alina is attempting a full backloaded program in seniors, so this is not mainstream yet.
Is it a bad thing to penalise? No! I don't think everyone know exactly ISU's definition of balance.
I think it is more challenging to make a fully backloaded program look more interesting, especially in the free skate: the approach Eteri/Daniil did with Alina works for the most part because for the first half you have the choreography and the steps sequence to showcase what the skater is capable of, and then the jumps are timed with the music, so even though you have all of them in less than 2 minutes, they are more effective.
Though that program could be better and some of the backloaded programs they did for the juniors look more interesting to me. (Kostornaya's FS for instance)
Technically it is very difficult because you have to sell the program for the first 2 minutes without thinking about the jumps, and also it doesn't leave you time to recover from a fall, so in the end the reward should stay.