When you say "the best well designed program" do you mean a single ideal program design that every skater should attempt (and they'd all be measured on how well they succeed at executing the same thing)?
Or the best program design for each skater to showcase his/her own strengths, given that each skater has his/her own unique skill set with as many differences as commonalities?
Seems to me that the short program would tend more toward the former and the long program more toward the latter. Although if we wanted to redesign the program requirements so that everyone would be required to demonstrate all jump takeoffs, it might make sense to use a longer program time for the required-elements program and come up with different names that "short" and "long" to distinguish them.
What is the "best well designed program"? Oh boy, isn't this the 64 million dollar question! It is like what is the best art, the best car, the best food? My guess is what I feel personally the best well designed program might not be same as yours, although it would be nice if it could be because we all agreed to the values and principles as well as the judging criterion which it is written.
In principle, I do think the judges should vigorously adhere to some good general art and design principles when marking for these programs for example, in particularly the PCS. I do think there should be additional formal guideline or even scoring that factor success and failure of the skater on the day beyond +-.25, +-0.5 off judge's impressions. As much as Carolina is revered for her skating skills and speed, if it is not on display on the day, she should not be award for it, and series of major mistakes likewise should be reflected more in the PCS than just just one major mistake.
Take Dieter Ram's 10 principles for industry design for example (Which Apple's chief designer Jonathan Ives follows)
Good design is innovative.
Good design makes a product useful.
Good design is aesthetic.
Good design makes a product understandable.
Good design is unobtrusive.
Good design is honest.
Good design has longevity.
Good design is consequent down to the last detail.
Good design is environmentally friendly.
Good design is as little design as possible.
I would add two more to his list that is more relevant to skating:
Good design is NOT formulaic
Good design is good execution
It would be nice if the design program can tick at least some of the above points. When the program fails more than 60-70%, then a red flag should be raised.
(I consider Yuna's Gershwin program fits majority of the above principles that is why I consider it as one of the greatest COP program of all time, but that is just me.)
I am hugely in favour of you advocating that FS should be truly free, in the sense other than satisfy the minimum requirement, the performers should be allowed to express a choreographed program that can showcase and highlight to their strength, unique qualities, and specialties. I also consider the need for 2nd panel of judges to able to give more literal interpretation and immediate impression on the performance of the day that is beyond the numeric. The survival of figure skating must be that it remains a spectator sport, and to celebrate diversity and unique qualities are the way forward where different audience can rewarded with the best of skater's abilities instead of watching more or the same cookie cutter program done over and over where choreography are done for the sake of COP and while ignoring spectating sport almost as an afterthought.
The Olympic Motto consist of
Citius, Altius, Fortius, "
Swifter, Higher, Stronger", that all athletes should always perform to their best abilities. I honest think something is lost in the ladies figure skating these 2 years, that does not conform to this sporting standard. It became about calculated risks, more about momentum building based on PCS over a season which only advantage certain senior ladies based on their built in PCS.