They can tell if it is 90 degrees under specifcially? How?
If you had to estimate an angle that someone showed you, whether with lines on paper or a circular arc on paper or something in the real world, the easiest numbers to assess by eyeballing would be 360, 180, and 90.
We know what a right angle looks like. We don't have as much of a sense of what intermediate amounts look like.
Still, I would have no objection if the ISU decided to get rid of the q call and go back to the simple << vs. < distinction, with no call if the tech panel decides the underrotation may have been exactly 90 degrees but was not more than 90.
Also, I swear, I saw q'd jumps have running score of over 2, but they went way under after q was called.
Yes, the judges can only go by what they see with their own eyes in real time while the program is in progress.
The tech panel reviews happen after the end of the program. The judges also have an option to review video of selected elements after the program.
So any reductions for q or ! or even < calls are likely not to be applied during the performance, unless the error was so obvious that there was an open possibility in the judge's mind that the jump might even deserve << or e.
Also, if you're talking about the numbers in the scoring box onscreen during the performance, remember that the value of the GOE that shows there is the prorated value based on the base value of the element. Each + is worth one-tenth of the element's base value, and each - is worth one-tenth of the base value.
There is no element that has a base value of exactly 10.0 points, so even if all judges agreed that the element deserved the same GOE, let's say +2, the averaged positive GOE that you see in the scoring box would not be 2.00 but rather two tenths of the element base value. If the element is a quad loop, flip, lutz, or axel (base values of 10.5 to 12.5 for these quads with no rotation or edge calls), then all judges awarded +2 would average out to higher than 2.0. For any other element, the GOE will be less than 1.0 for +1 and less than 2.0 for +2, so if the scoring box is showing a GOE higher than 2.0, that would mean that at least a few judges awarded +3 or higher.
So if you see a GOE of higher than 1.00 for a solo double axel (base value 3.3), that means that at least a couple judges awarded at least +4. Because if all judges awarded +3, the final positive GOE would be 0.99. And if only one awarded +4, it would have been thrown out when trimming the high and low scores.
Other relevant asides:
If the jump is in the second half, then the base value gets another 10% bonus, but GOE values are not affected by that bonus. They are affected by reductions of base value for rotation, edge, and +REP calls.
For jump combinations and sequences, the GOE is pegged to the base value of the highest value jump in the combo/sequence.
And -2 sounds terribly high, since it's 2x penalty for a fall.
Not true.
First of all, the fall deduction is exactly 1.00, subtracted from the total score for the whole program, in addition to any GOE penalty for the element itself assuming the fall occurred on an element. Most elements with falls end up earning -5 GOE in addition to the fall deduction.
And if there are multiple falls in a program, the deduction for the third and fourth falls is 2.00 off the total score, in addition to any GOE penalty on the elements. IIRC, the fall deduction for a fifth fall, or beyond that, is 3.00, but I'd have to look it up.
Second, the -2 GOE for all elements except for the more difficult quads adds up to less than 2.00. For rotated triple salchow and lower, and for triples up to lutz with underrotation and/or e calls, the base value is less than 5.0, so the value of +2 GOE would be less than 1.00.
Also, it looks like the marks judges put into the table are prorated because for many TES, final GOE is not a simple average of judges' GoE marks anyway.
Yes. See above.
For further details, see the singles/pairs
Scale of Values and Rule 353 in the
Singles & Pairs/Ice Dance rulebook for principles of calculation.
It's just arithmetic, but quite complicated. Lots of factoring and averaging. Which is why we really can't expect judges to keep track in their heads of what all their scores for one skater will add up to compared to a previous skater's total, especially since they get no information about what levels the tech panel awards for spins and steps (and other leveled elements in other disciplines).