I agree with this completely but then tie myself in knots trying to work out how you can make the free program freer?
I have thought about this at length.
I don't see why the well-balanced program rules shouldn't give more options to the skaters in what skills they want to emphasize to earn their points, allowing each skater to play to his or her strengths, while requiring them to show at least minimum competence at skills that are considered basic for everybody.
The current senior well-balanced program rules allow the following:
Jump elements: maximum 8 for men, 7 for ladies; minimum 1 maximum 3 combinations or sequences; at least one axel-type jump (Zayak rule restrictions on repeated jumps)
Spin elements: 1 combination spin, 1 flying spin, 1 spin in one position
Step sequences: maximum 2 of a different nature for men, 1 for ladies
Spiral sequences: maximum 1 for ladies
Here's how I would modify the requirements:
No differences in long program requirements for men or women; program length 4:15 +/- 15 seconds
Maximum of 13 (or more?) elements per program
Jump elements: minimum 4, maximum 8; minimum 1 maximum 3 combinations or sequences; at least one axel-type jump
I would also include a "small-jump sequence," consisting of 3 or more jumps of 1.5 revolutions or fewer, with levels 1-4 like nonjump elements, as another possible option to fill one of the jump element slots
Bonus of 2.0 for performing 6 different jump takeoffs as doubles or higher with average GOE of -1 or better (downgraded doubles and flips or lutzes with "e" calls don't count); bonus of 4.0 for performing 6 different jump takeoffs as triples or higher with average GOE of -1 or better (downgraded triples and flips or lutzes with "e" calls don't count)
Spin elements: minimum 3, maximum 5; there must be at least 1 but no more than 3 each of combination spin, flying spin, and spin in one position with or without change of foot; if there is more than one flying spin or single-position spin, the spinning position and/or the entry must not be the same
Step sequences: minimum 1, maximum 2 of different nature
Spiral sequence: minimum 0, maximum 1
Field moves sequence: minimum 0, maximum 1
Figure element: minimum 0, maximum 1
There would be shorter skate time and lower maximums for levels below senior, but with comparable amount of choice available.
I can supply suggested definitions and level features for the small-jump sequence, field moves sequence, and figure elements.
This would allow a skater to do a program with 8 jump elements, 3 spins, 2 step sequences, just like we see from all the men these days
It would also allow a skater who is a great spinner with more spin skills than can fit into three spins and a so-so jumper to do something like 5 jump elements (with creative combinations or enhancements of doubles from the takeoffs s/he can't do triples from), 5 spins, step sequence, field moves sequence, and spiral sequence
Or 6 triple jump passes including two 3-3 combos, plus a small-jump sequence; 3 spins; step sequence; figure 8 pattern of edges and turns that meets the figure element definition; and field moves sequence
Different program layouts emphasizing different skill sets, but they've all had to prove they can do jumps, spins, and steps and then they can choose what kinds of elements to earn the rest of their points with.
Because the point values would standardized according to the scale of values, there'd be a clear standard of comparative value between the extra spin or the extra step sequence, between the spirals or the figures, between the level 4 small-jump sequence or an extra double axel. So each skater could do the elements they do best and be rewarded appropriately without having to worry, as might be the case in the 6.0 system, about whether Judge A puts more emphasis on counting jumps or Judge B tends to forget about the spins unless they're extremely good or extremely bad, or Judge C is wowed by complex steps , Judge D by beautiful positions, and Judge E by absolute ice speed.