Same goes for pairs and ice dance.The top three finishers in the short program will be the last to skate in the final group and will draw from the first subgroup. The fourth-, fifth- and sixth-place finishers in the short program will be the first to skate in the final group and will draw from the second subgroup.
The Skater's/Pair's/Couple’s whole performance is evaluated by five (5) Program Components: Skating Skills,Transitions, Performance, Composition, Interpretation of the Music /Timing (for Ice Dance). For Pair Skating and Ice Dance there must be equal demonstration of the criteria by both skaters.
Starting with the season 2018 – 2019 there will be 10 Grades of Execution.
Starting with the season 2018 – 2019 the duration of the warm-ups in sub-paragraphs a), b) d) will be as follows: Single Skating, Pair Skating, Ice Dance – Short Program/Short Dance – four (4) minutes duration, Free Skating/Dance – five (5) minutes duration.
If the same jump is executed as a solo jump and as a part of the jump combination, the second execution will not be counted (if this repetition is in a jump combination, only the individual jump which is not according to the above requirements will not be counted).
I might be misunderstanding this, but are they putting in new component marks? Ooh, exciting! The timing one seems like it could be interesting; I wonder what exactly its applications are?
Sorry, but the change with the Zayak rule sounds like gobbledygook to me. Can anyone translate what the hell that means in plain English? From what I think it means, it protects skaters from having a jump combination (say, a 2A+3T+2T) entirely voided for repeating something as dumb as a third 2T in the program.
Nice one. Really nice one! 6 seconds is awfully short time to do something creative.Short Lifts – the duration of the Lift should not exceed seven (7) seconds
Reason: To give more freedom to the choreography of Dance Lifts and allow more variation.
New group of step sequences will probably be added! Combination step sequence. I bet this would look awesome. Sounds epic, that's for sure.Types of Step Sequences are divided into Groups:
i) Group A: Straight Line Step Sequences
Midline − skated along the full length of the ice surface on the Long Axis;
Diagonal − skated as fully corner to corner as possible.
ii) Group B: Curved Step Sequence
Circular (may be skated in anticlockwise or clockwise direction) − utilizing the full width of the ice
surface on the Short Axis;
Serpentine − commences in either direction (clockwise or anticlockwise) at the Long Axis at one end
of the rink and progresses in three bold curves or in two bold curves (S-Shaped) and ends at the Long
Axis of the opposite end of the rink, the pattern utilizing the full width of the ice surface.
iii) Group C: Partial Step Sequences
Pattern Dance Type Step Sequence– performed on the ice surface anywhere or as prescribed by the
Ice Dance Technical Committee.
One Foot Step Sequence – performed on one foot by each partner simultaneously, in Hold or
separately
iv) Group D: Combination Step Sequences consisting of a One Foot Step Sequence and a Step Sequence of
Group A or B
In Pair Skating the Base Values (but not the GOE’s) for one throw jump, one jump element (solo jump or jump combination/sequence) and one lift or twist lift, started in the second half of the program will be multiplied by a special factor 1.1. In the case of a repeated element type in the second half, the bonus will go to the element with the highest Base Value. Each factored Base Value for all jump Elements (Single Skating) and for one throw jump, one jump element, and one lift or twist lift (Pair Skating) performed in the second half of the Free Skating program will be rounded to two decimal places.
Confused about the GOEs? Is 0 gone? If they're doing half increments, that still doesn't equal ten. Is there going to be more negative GOEs than positive or vice-versa?
Confused about the GOEs? Is 0 gone? If they're doing half increments, that still doesn't equal ten. Is there going to be more negative GOEs than positive or vice-versa?
That's a good point, it'll probably only be one side, now the question is if it's to be more lenient on mistakes or more specific on rewards
It'd be way more useful to have more levels of negative GOE. I can't think of many elements that deserve more than a +3. All +3 elements are usually fairly equally impressive, IMO. But, well, a hand down on a jump gets -3 GOE and an Anna Pogo fall also gets -3 GOE? That could be changed around.
First of all, I have one proposal. Increasing spacing between the sections of a proposal.
Reason: Easier to read.